I experimented recently with this function and it's a really great and clever idea. I am just wondering though, in regard to velocity.
Lets say I have a instrument part that uses a staccato patch, and, say for illustration sake, that there are only 12 notes as it's basis for the particular part it plays.
If there are 3 velocity levels for each sampled sound, that means there are really 12 x 3 possibilities for each different pitch used by that instrument.
So, when you play through it using the "learn" function so it tags the samples you use for the part, and then you shed the unwanted samples at the end of the play through, will it leave you with just 12 different tagged sounds, or will you still have the different velocity levels for each pitch attached also? - ie, will you end up with 36 sounds that you can still use that are kept in the ram, or just the 12 sounds and one sample only, of each of the velocities associated with that particular sample ?
It's just that if you are happy with the 12 pitches, but you decided to use a different velocity during playback later, will you have to reload the patch and do the learn function again, or does it keep every velocity layer associated with that particular sample, which means you can still make adjustments with velocity without having to reload the samples.
Thanks if someone can make this clear to me.
best,
Steve.
Lets say I have a instrument part that uses a staccato patch, and, say for illustration sake, that there are only 12 notes as it's basis for the particular part it plays.
If there are 3 velocity levels for each sampled sound, that means there are really 12 x 3 possibilities for each different pitch used by that instrument.
So, when you play through it using the "learn" function so it tags the samples you use for the part, and then you shed the unwanted samples at the end of the play through, will it leave you with just 12 different tagged sounds, or will you still have the different velocity levels for each pitch attached also? - ie, will you end up with 36 sounds that you can still use that are kept in the ram, or just the 12 sounds and one sample only, of each of the velocities associated with that particular sample ?
It's just that if you are happy with the 12 pitches, but you decided to use a different velocity during playback later, will you have to reload the patch and do the learn function again, or does it keep every velocity layer associated with that particular sample, which means you can still make adjustments with velocity without having to reload the samples.
Thanks if someone can make this clear to me.
best,
Steve.