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Gigapulse
Last post Mon, Nov 01 2004 by David Govett, 15 replies.
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Posted on Mon, Oct 25 2004 00:13
by Omega
Joined on Wed, Jul 14 2004, Los Angeles, Posts 289
I have been looking at the Gigapulse program, and it seems a bit expensive (for my budget at least. Could someone explain to me what Gigapulse does? Do I use it while I'm making my song with Gigastudio? I also saw a picture of mic placement somewhere on a site, so does that mean you can control the depth of the instruments as well? And does it make the songs sound better (if you know what your doing that is). Thanks for the help.
Posted on Thu, Oct 28 2004 14:22
by Ben Johnson
Joined on Tue, Dec 23 2003, Chicago, Illinois, Posts 126
In my one-day experience with the program, it is a room sound/reverb plugin. It uses mathematical convolutions to emulate certain room characteristics, with microphones in different placements throughout the virtual "room." Since it allow reverb to decay at different frequencies and different times, it is a MUCH better option than just slapping a reverb over the top of a track. You are also able to choose different microphones (modeled after real-life mics) to achieve different sound possibilities. The results seem very lifelike. As I said, I've only had the program for one day, but I can already say that it was well worth the money.
Posted on Thu, Oct 28 2004 15:01
by DG
Joined on Wed, May 12 2004, Posts 8608
B.C.Johnson wrote:
In my one-day experience with the program, it is a room sound/reverb plugin. It uses mathematical convolutions to emulate certain room characteristics, with microphones in different placements throughout the virtual "room." Since it allow reverb to decay at different frequencies and different times, it is a MUCH better option than just slapping a reverb over the top of a track. You are also able to choose different microphones (modeled after real-life mics) to achieve different sound possibilities. The results seem very lifelike. As I said, I've only had the program for one day, but I can already say that it was well worth the money.


Do you have the Gigaspulse included with GS3 or the VST? The latter is what I would love to get my hands on...!

Daryl
Nuendo 6.03, 4.3
2 x Intel Xeon x5675 3.07GHz Hex Core
48GB RAM
Windows 7 (x64)Pro
RME Multiface II
Intensity
ATI HD5400 series graphics card
Posted on Thu, Oct 28 2004 18:59
by Omega
Joined on Wed, Jul 14 2004, Los Angeles, Posts 289
Good question DG. I was looking online and found Gigapulse for $230. $230 for a VST plug-in for Gigastudio? Is it really worth that much?
Posted on Thu, Oct 28 2004 19:09
by Ben Johnson
Joined on Tue, Dec 23 2003, Chicago, Illinois, Posts 126
DG wrote:

Do you have the Gigaspulse included with GS3 or the VST? The latter is what I would love to get my hands on...!

Daryl


With GS3.
Posted on Thu, Oct 28 2004 19:13
by DG
Joined on Wed, May 12 2004, Posts 8608
Omega wrote:
Good question DG. I was looking online and found Gigapulse for $230. $230 for a VST plug-in for Gigastudio? Is it really worth that much?


If it is any good, then that is cheap. Certainly when compared with a hardware reverb unit.

DG
Nuendo 6.03, 4.3
2 x Intel Xeon x5675 3.07GHz Hex Core
48GB RAM
Windows 7 (x64)Pro
RME Multiface II
Intensity
ATI HD5400 series graphics card
Posted on Thu, Oct 28 2004 19:14
by DG
Joined on Wed, May 12 2004, Posts 8608
B.C.Johnson wrote:
DG wrote:

Do you have the Gigaspulse included with GS3 or the VST? The latter is what I would love to get my hands on...!

Daryl


With GS3.


Ah well, there's always hope I suppose Sad

DG
Nuendo 6.03, 4.3
2 x Intel Xeon x5675 3.07GHz Hex Core
48GB RAM
Windows 7 (x64)Pro
RME Multiface II
Intensity
ATI HD5400 series graphics card
Posted on Thu, Oct 28 2004 22:01
by Omega
Joined on Wed, Jul 14 2004, Los Angeles, Posts 289
If I upgraded from Gigastudio 160 Orchestra to Gigastudio 3 Orchestra, would it come with it? Or is that only if you BUY G3?
Posted on Thu, Oct 28 2004 22:26
by Existence
Joined on Mon, Sep 20 2004, Seattle, WA, Posts 30
I think there is some confusion over two separate Tascam products that really serve two different areas. Gigapulse Pro comes embedded with Gigastudio 3 Orchestra (Ensemble and Solo get a cut down version), and only works with GS3 as a 'host' in a sense. You can process external audio through Gigapulse Pro if you have an audio card driver that supports GSIF-2, but again the processing happens inside of GS3. I believe it comes with GS3 Orchestra whether you purchase it outright or upgrade.

BTW -- Gigapulse is much more than just a convolution reverb -- many library developers are using Gigapulse's "instrument resonance simulation" to mimic such things as pedal up/down in pianos, guitar body models, mic modeling, etc. It is a pretty amazing sounding machine.

Gigapulse VST is a standalone plugin for use in a host DAW (Cubase, Sonar, Nuendo, whatever...), and allows the same general functionality as the embedded version and works as any other VST type plugin.

So if you buy GS3, you get Gigapulse in some version. If you want the processing that Gigapulse provides without using Gigastudio, you would need the VST.

Hope this helps.

David
Posted on Fri, Oct 29 2004 07:27
by drew buchan
Joined on Sun, Nov 27 2005, Posts 243
I bought Orchestra and so enjoy GigaPulse now, and it sounds great.

But I do question my decision to pay the extra for GigaPulse.

- it comes with a limited number of impulses IMO (compared to Waves IR1 or Space Designer). It has been argued that each impulse contains upto 18 impulse placements and 7 microphone positions giving a vast number of combinations ... yes this is true ... but they are still the same space.
- there is no word of anyone else developing impulses for it.
- I don't suspect they will be free when they are released. Indeed I expect them to be prohibitivley expensive.

- WAVES have released a light version of IR1, that ships with the same impulses as the full version.
- Purchase also entitles access to a web site where more impulses canbe downloaded as when then are recorded by Waves.
- IR1 and IRL are VST ... they can be hosted in either your DAW or GS3 (negating the need for a GSIF2 soundcard).


- EVERY version of GS comes with GigaPulse SP ... the playback version ... so if developers do bring out instruments making use of GigaPulse you will still be able to access the special features and access to GigaPulse for these instruments.


Given what I know now ... I would have opted for the Ensemble version and spent $400 (or less) on the Waves IRL (the lite version)

Then again it might be worth spending an additional $400 for the Waves impulses which can be imported into GigaPulse ... though with some difficulty it has to be said, until TASCAM produce a wizard that will simplify the process.
Posted on Fri, Oct 29 2004 19:51
by eclect
Joined on Sun, Jan 04 2004, Posts 43
Another reason to have Gigapulse VST, even if you have GS3,
is that almost VST hosts (Nuendo, Cubase, i think Sonar with VST/DX wrapper) supports Multi processors and HT, while GS3 not. And GP is hungry.
You can also use it with FX-Teleport on the dedicated machine.
Posted on Fri, Oct 29 2004 20:04
by eclect
Joined on Sun, Jan 04 2004, Posts 43
Andy
Yes, GP and IR-1 both convolvers, but i think they aim different targets.
GP doesn't have "Car Interior" impulses, thats true. But you can't get such accurate recreation of sound reaction in space with IR-1.
Yes you right, it is possible to grab IR1 impulses with deconvolver,
but i don't see reason why to do this. IR1 impulses works great with IR1.
Posted on Fri, Oct 29 2004 20:08
by Omega
Joined on Wed, Jul 14 2004, Los Angeles, Posts 289
But wouldnt using all of that slow up your machine?
Posted on Fri, Oct 29 2004 21:54
by drew buchan
Joined on Sun, Nov 27 2005, Posts 243
eclect wrote:
Andy
Yes you right, it is possible to grab IR1 impulses with deconvolver,
but i don't see reason why to do this. IR1 impulses works great with IR1.


Err .. yes you're right.

Actually just read on Noise Vault that IR1 impulses are in a proprietary format anyway, so couldn't be imported into GigaPulse ... even if I could think of a valid reason for doing so. Wink
Posted on Mon, Nov 01 2004 18:07
by David Govett
Joined on Mon, Jul 29 2002, Austin Texas USA, Posts 1046
Larry Seyer will be eventually releasing a huge library of GigaPulse impulses including more rooms and various studio gear. (High end reverbs, eq, compressers & even channels strips of a high end console or two)

Dave
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