Using VEP since 5 or 6 years, now, I'm still noticing an annoying behavior.
At the beginning, I tried to launch vep on my 2° pc in order to use Falcon and send fx. When I did that in only one vep instance and several audio channels (vep allows a lot of audio channels), I had audio dropouts. So I used to have one instance for Falcon and another one for vep.
To day, I tried to add a channel on the fx instance. And as soon as cubase was playing the track that sends audio to that channel, the audio stoped. As soon as I hit stop playing cubase, I heard the sound coming back for a very short time and as a delay was on that vep channel, I could hear it souding the short sound that reached vep after stoping cubase.
I decided to try to add a third instance, just for that new fx I wanted in order to check if it was going to work better : without the sound stopping when cubase was playing !
And yes : it worked as it's suppose to... Luckily !
So, my questions are :
- why does vep work better with several small instances instead of just one with a lot of audio channels ??
- Is there something to do for vep to work with only one instance and a lot of audio channel ?
- If there is no workaround, why vep allows me to use so many audio channels if after 4 or 5, the audio is stoped ??
I precise that I'm using a dedicated 10Go network between the 2 pc because I thought it was the 1 Go network that was not able to have so many audio channels. Now, I realize that with 10Go or 1Go, the result is exactly the same.