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I have never paid much attention to the Dynamic Range slider in the Synchron Player. Decreasing the value to 64 is night and day for me, both for playability and sound. It's crazy! The standard value sounds more "smooth", but it's more "washy" to me. With the decreased value I hear more separation between the dynamics layers.
My question: Is there a reason not to use 64? Do I lose dynamic layers? If so what are my other options, e.g. changing my modwheel response curve?
I hope not. I really prefer the current setting, because now the forte dynamic layers kicks in earlier with my modwheel (foot pedal), and resembles more the playability of the VI series and my other libraries. At least that's my impression.
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With the new Synchron Player update we now have an additional Dynamic Range, the older one was renamed Dynamic Compression.
I really hoped we now could go to niente (as in the VIPro Player). May I assume that it's not possible? Would also be nice to have some clarification on both controllers. I don't know what these do. There is a short explanation in the Synchron Player, but it doesn't help.
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Hi,
That slipped through in the changelog, will be added soon. We renamed the classic “Dynamic Range” Controller to “Dynamic Compression” for all existing products (as it only compresses the dynamic range). The new “Dynamic Range” Controller can now compress and expand the Dynamic Range
Best, Paul
Paul Kopf Product Manager - Vienna Symphonic Library
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Originally Posted by: Paul  The new “Dynamic Range” Controller can now compress and expand the Dynamic Range
More like the VIP player (who is/was 64 by default)?
C.
C.B.
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Thanks, Paul!
But I don't fully understand if it's okay to use 64 on the compression (as said in my previous post). Do I lose dynamics? What does "compress" and "expand" mean? Sorry for the dumb question, I simply don't understand what happens unter the hood.
Maybe it's better to leave everything as default. :D But I really like it when the (formerly named) Dynamic Range was set at 60-80.
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