Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Forum Jump  
Problems with velocity switching in Halion
Last post Sat, Mar 04 2006 by Justus, 9 replies.
Options
Go to last post
Posted on Sun, Oct 23 2005 16:03
by rgames
Joined on Wed, Oct 13 2004, Posts 178
I have been using Opus 1/2 for a while now and the one problem that I continue to have is with the velocity layers. I am beginning to wonder if I have something set up incorrectly in Halion 3.

As has been mentioned in other posts, the threshold between velocity layers produces a very large jump in volume, even when you move in single increments. As a result, I always end up having to hand-draw immediate drops in volume (CC7) when I cross a velocity threshold. This process is very cumbersome and time consuming and produces mixed results. As a consequence, I often find myself trying to limit the dynamic range of a line so that it falls within a single velocity layer.

Do I have something set up incorrectly in Halion? It seems that there should be some way to automatically smooth out the transitions between samples using a "volume law" within the sampler (e.g. program the sampler to drop the volume across a velocity switch threshold, then bring it back up as velocity increases). The obvious solution is to crossfade on the velocity but none of the programs is provided this way - there must be a reason.

Thanks,

rgames
Richard G. Ames
Composer - Arranger - Producer
www.rgamesmusic.com
Posted on Mon, Oct 24 2005 09:34
by Air
Joined on Wed, Jan 22 2003, Vienna, Posts 288
Hi rgames,

you can use the "Modwheel Blend" patches. In this patches you can blend between the velocity layers with the Modwheel. "Velocity Blend" patches have crossfades between the single velocity layers. That also smoothes the jumping effect.

hth

Regards
Bernd
Posted on Mon, Oct 24 2005 18:47
by rgames
Joined on Wed, Oct 13 2004, Posts 178
Hello Bernd,

The modwheel patches do help out on some samples but there are a number of instruments where they just don't sound very good. A number of others just don't exist - one instrument I have the most trouble with is the snare drum.

What I'm really asling is if there is a way to program Halion to do what I am doing by hand - drawing in a volume change across the velocity layers. Obviously you still get a timbre change but at least you get rid of the drastic change in loudness, so that helps a bit. It seems to me there must be a way to do this in Halion.

I was not aware that there were velocity blend patches - I'll have to check those out.

Thanks,

rgames
Richard G. Ames
Composer - Arranger - Producer
www.rgamesmusic.com
Posted on Tue, Oct 25 2005 15:32
by Justus
Joined on Thu, Jun 23 2005, Hamburg, Germany, Posts 41
I have another problem with the "modwheel blend" patches. As you play a note at lowest velocity (Modwheel Down) you can hear a piece of the note played at high velocity. It's quite hard to notice in some patches, because it's very short and at the start of a note.
I solved this problem by fading the note via volume faders, which isn't too satisfying.

Can anybody give me a hint?

BTW: I use Halion Player (Is there a similar problem with Halion 3?)

Best regards,
Michael
OPUS 1
Posted on Tue, Oct 25 2005 16:07
by Air
Joined on Wed, Jan 22 2003, Vienna, Posts 288
Hi rgames,

You can select the samples you want to change in the keyzone and change the volume setting on the "sound" page in the DCA zone. But be sure that "selected" is highlighted in the upper right corner. If "all" is selected you'll change the volume of every sample in this patch.

Regards

Bernd
Posted on Tue, Oct 25 2005 16:11
by Air
Joined on Wed, Jan 22 2003, Vienna, Posts 288
Hi Justus,

I didn't realized that problem you have anytime. I'm using HALion 3. But i will test it with the HALion Player and compare it with HALion 3.

Regards
Bernd
Posted on Fri, Dec 30 2005 16:25
by Justus
Joined on Thu, Jun 23 2005, Hamburg, Germany, Posts 41
Have you found out anything?

Regards, Michael
OPUS 1
Posted on Sun, Jan 01 2006 17:21
by Air
Joined on Wed, Jan 22 2003, Vienna, Posts 288
Sorry Michael,

I forgot to write back. I did check your problem but didn't find anything. It works normally on the lowest velocity level. Do you have the latest update?

Can you send a mp3 to:


Regards Bernd
Posted on Sat, Mar 04 2006 14:08
by Justus
Joined on Thu, Jun 23 2005, Hamburg, Germany, Posts 41
Justus wrote:
I have another problem with the "modwheel blend" patches. As you play a note at lowest velocity (Modwheel Down) you can hear a piece of the note played at high velocity. It's quite hard to notice in some patches, because it's very short and at the start of a note.
I solved this problem by fading the note via volume faders, which isn't too satisfying.

Can anybody give me a hint?

BTW: I use Halion Player (Is there a similar problem with Halion 3?)

Best regards,
Michael


Some news?

Best Regards
Justus
OPUS 1
You cannot post new threads in this forum.
You cannot reply to threads in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.