Hello,I'm having problems with severe buffer underruns caused by increased cpu usage with every version following V 1.3.518.
V 1.2.229 (or 1.3.229 as it is listed in the rollback window in VA) still works fine.
I noticed there were changes made to the convolution engine in version 1.3.518, so I'm guessing it might have something to do with that.
Here's a video demonstrating it:
Highlighted is a single player instance to demonstrate CPU behavior, but this happens across all instances of Synchron.https://youtu.be/FiR8Lo_hznQSystem Info:
Software:
Microsoft Windows 10 Pro 64-bit, Build 19044
FL Studio V21.0 build 3324
Hardware:
Interface: RME Multiface II
CPU: AMD Ryzen 9 5950X
Mainboard: Asus Pro WS X570-ACE
RAM: 96GB 2133 MHz