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Just started climbing into this latest release, and all good so far on existing projects, and especially happy with the fact that a hanging bug that plagued my entire VEPro 6 experience has now gone. Prior to this, I could not quit Cubase if there was even a single VEPro instantiation, and even if no sound libraries were loaded, and even if VEPro itself was not running. Just selecting the plugin was enough to make Cubase unable to quit. This requriement to Force Quit Cubase was never able to be resolved - until v.7
To my delight, this hanging behaviour has vanished, and I can now launch and quit Cubase 10.0.20 with VE Pro in any combination, with or without samples loaded..
I also notice the load time has improved.
More to follow.
Derek Williams
www.derekwilliams.net
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I have a completely opposite experience with VE 7..... Even though the server it self loads a bit faster. Cubase 10 is hanging for 30 minutes every time I close AND open a project. Had this problem before with VE6 but then it fixed itself at some point... installed VE7 today and its a nightmare.
Tim Blast Film | TV | GAME | TRAILER MUSIC Composer / Producer www.TimBlast.comCubase 10 PRO, MASTER PC : i9-9980XE, 64gb. Slave with VE PRO: double xeon with 256 GB RAM
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Gu TimBlast,
How many AudioPorts do you have set in the VE PRO Preferences, per instance? How many instances?
=> If you don't use all of them, try lower Audio Ports, that should make a difference.
That's the part that takes Cubase the longest: Creating all possible automation parameters for those additional outputs.
Best, Paul
Paul Kopf Product Manager - Vienna Symphonic Library
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Originally Posted by: Paul 
Gu TimBlast,
How many AudioPorts do you have set in the VE PRO Preferences, per instance? How many instances?
=> If you don't use all of them, try lower Audio Ports, that should make a difference.
That's the part that takes Cubase the longest: Creating all possible automation parameters for those additional outputs.
Best, Paul
I have 16 audio out ports in 4 instances. Use them all... Well I din't have the same problem in ve pro6 for the last 6 months or so... is there any new setting in ve pro 7 that messes with connection or load time?
Tim Blast Film | TV | GAME | TRAILER MUSIC Composer / Producer www.TimBlast.comCubase 10 PRO, MASTER PC : i9-9980XE, 64gb. Slave with VE PRO: double xeon with 256 GB RAM
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Hi Tim,
That's not such a big setup.
No new settings there, either. Can you please send that song to , so we can check (please add a reference to this thread)?
Thanks, Paul
Paul Kopf Product Manager - Vienna Symphonic Library
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Originally Posted by: Paul  How many AudioPorts do you have set in the VE PRO Preferences, per instance?
How many instances?
=> If you don't use all of them, try lower Audio Ports, that should make a difference.
That's the part that takes Cubase the longest: Creating all possible automation parameters for those additional outputs.
Oh no. I take it this is because you've added more automatable parameters in VEP7? This may make VE Pro 7 dead in the water for us and fellow LA film composers who do not automate paramaters on the VE Pro systems. Normal systems are 132 outputs per instance and 14-20 instances per computer/metaframe. The load times are useless now for opening Cubase projects.
For the sake of those who do not use the automation features of VEP7, is there possibly a way to start including a version that can be loaded that doesn't enable/show any of these to the DAW host? I'm guessing you can't put this as an option in preferences but I imagine you can do something like Kontakt does with its different mix setups; even if it's just a different VE Pro connection plugin that ignores automation. Just so the DAW doesn't see these automatable parameters and waste so much time creating automation tracks that will never get used. Everything we do (and most of the film composers here) is triggered via MIDI to the the VE Pro computers and all we want is a return back for audio.
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