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Dear fellow VSL users,
Sorry to bother you but I after I have transferred my VI libraries to the new license system I encountered enormous problems with signal routing inside VE7.
Speaking briefly: random (probably) VIPro channles of one kind, eg. brass with dry signal routed to output A and the MIR3D return routed to output B produce full-volume crosstalk to outputs of another sections inside the project, let's name them C (e.g. wood), sometimes D (e.g. percussion) as well - all of them are buses grouping MIR3D returns.
The issue is linked with the use of additional sends in the channel (sending increase volume of a crosstalk) as well with the use of discrete channels of VIPro (adding another descrete channels relocates the source of the crosstalk to the antecedent channel).
Have you experienced anything like that? Or - can you download Cubase project and check the session at your studios, please?
https://www.dropbox.com/sh/csvzb9ywr0ecjwd/AAC2sKcunf2QQgSlgWj4hhtPa?dl=0
Or maybe please analyze the routing within - maybe I have just done some horrible mistakes?
I have informed Paul about it for months and I have provided him with some video recordings and files consecutively Paul unfortunately fell silent.
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Hi,
And a Happy Easter Weekend to all of you!
I hope you find some time to spend with your loved ones.
We're doing our best to catch up with all highly urgent support requests and are handling those as quickly as we can.
Best, Paul
Paul Kopf Product Manager - Vienna Symphonic Library
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Hi Leszek,
I tested your setup and can confirm that there's something going on, possibly a glitch in the dry/wet split routing of MIR 3D in VE Pro. VSL's developers will look into it as soon as possible.
Thanks for your patience!
/Dietz - Vienna Symphonic Library
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Hi Dietz,
I really appreciate your commitment and would like to thanks for your time spending on tests. I don't want to complain but I hope they'll get around to it soon, cause I have reported about this issue in December. It's something that prevents from working actually.
Regards
Leszek
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Originally Posted by: Dietz 
I tested your setup and can confirm that there's something going on, possibly a glitch in the dry/wet split routing of MIR 3D in VE Pro. VSL's developers will look into it as soon as possible.
Dietz, I suspect this is the same problem I'm having with VEP and MIR3D. I already reported this to your support, but also described it here:
Channels not routed to the Master Bus
Paolo
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Is it anything I can do to support the process of finding the solution to this problem?
I would like to declare that I am open to arrange some online meeting to participate in investigating these glitches on my machine - reviewing existing projects and building new on the fly.
Regards
Leszek
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The internal support lines are already running hot on this issue. :-) Thank you for your kind offer, VSL's developers will certainly come back to it if necessary.
And thanks again for your patience!
/Dietz - Vienna Symphonic Library
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This is a truly good news. I keep my fingers crossed for your attempts, waiting impatiently for the outcome.
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I hope you didn't addressed the cross-talks problem in the latest MIR3D update. I installed the latest version 7.2.3325. but the problem remains unresolved...
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I assume it's more of a VE Pro- than a MIR 3D-related problem, so no, I don't think that the latest MIR 3D update was meant to solve the issue.
Thanks for the report anyway!
(Edit) PS: Just got a message from VSL's developers: "Yes, this is a vepro problem and it has been fixed, but not released yet."
/Dietz - Vienna Symphonic Library
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Great! Can you disclose the release date?
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Sorry, but "as soon as possible" is all I have to tell, at the moment.
Thanks for your patience!
/Dietz - Vienna Symphonic Library
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