Vienna Symphonic Library Forum
Forum Statistics

182,703 users have contributed to 42,254 threads and 254,893 posts.

In the past 24 hours, we have 4 new thread(s), 10 new post(s) and 41 new user(s).

  • VE Convolution Reverb always mono input?

    Unless I am completely missing something panning has no effect on the position of the reverb, which is something that Logic's Space Designer does do.  The source is always coming from the center in VE.  Is that just a limitation of the software?  Now to clarify tI am setting up VE's reverb (and also tested as an insert right after Power Pan).  The dry material does pan where I put it but the wet signal always emanates from the center.

    Thanks

    Chris


  • Hi Chris,

    I checked Vienna Suite reverb as an insert in a Logic channel strip and it operates 100% stereo. I also checked it in Vienna Ensemble and it's definitely stereo and not mono. I can pan the reverb to wherever I like in both cases. Not sure what you may doing differently....

    Do you maybe have a mono channel strip? With a mono instance of the reverb?

    Regards - Colin


  • I think you misunderstood.  It operated in stereo, the reverb is in stereo, but do this.  Use the reverb as an insert then mute the dry signal.  Be sure to insert a power panner BEFORE the reverb.  Now move the panner around and you will notice that the image never changes.  This is not the case with Space Designer.

    Chris


  • Sorry, I did misunderstand....

    I just tried again as you directed: Powerpan as an insert followed by either VE reverb or Space Designer. VE reverb and Space Designer BOTH work exactly the same - the reverb remains in wide stereo, unaffected by the Powerpan. This is what I'd expect though, as the source sound is being sent to the "room" which reverberates in stereo. Panning a muted source will make no difference at all. Unless I'm still missing something here.....?


  • Thanks for taking the time to check for me.  Actually pre panning should make a difference and MIR does address this and I think Altiverb does this too to an extent.  For example if you have an instrument seated in the mid far left section of the stage, the reverberation of that instrument will start at the source, not from a center of the stage.  By addressing the panning of the reverb, this gives a much better sense of realism The difference is subtle but it works. 

    Thanks

    Chris


  •  Interesting.

    I'm playing with panning as I type. (not literally, that would be rather impressive)

    I've set up an instrument in VEPro, added the VSL reverb on the master output bus, and muted the dry signal. Playing with the panning of the instrument moves it around the stage as I'd expect (or at least hope), in a stereo environment. (oh that's interesting, if I move one of the panners too far, left and right are inverted and the panner turns red).

    The stereo image is collapsed a little, so instruments don't sound hard right or left at full pan, but it's definitely in stereo.

    Just tried using the power panner. This seems to be push the instrument further to the side. Note: Panning is being done on the individual instrument, not on the output from the master bus

    I'm running from Sonar BTW.


  • Don't forget that for true-stereo you need to use 4 (four) channels with an IR!

    If you only use a 2 channel IR file (e.g. within a stereo Wave file), you MUST sum the input to mono, otherwise you get the nasty effect you described. This is actually how the older and not-so-pro reverb units used to work.

    The VSL convo BTW can read 4 channel Wave files. Many other convo's require you to load 2 stereo files for the "true-stereo" application.

    Cheers,