Hello again,
bhartmann wrote: If I understand, this means I would need to have two matrices loaded in VI Pro: one for all the "normal" playing and one to use the special sequences (like trills).
That´s correct.
bhartmann wrote:Oddly, some of the mordents and other sequences had a lot of popping and clicking. I'm not sure what is going on with those.
Well, you are playing very fast performances with eight players, which puts some strain on the CPU and the streaming. If you are using SSD drives with VI PRO, that shouldn´t be a problem on a reasonably fast CPU. Also, did you try to increase the buffer size of your soundcard?
bhartmann wrote:I am disappointed that such an otherwise complete collection did not include half and whole step trills.
I am sorry to see you disappointed.
The concept of Dimension Strings was to have individual performances of each player, which results in around 1.000.000 samples (I know, that sounds like very few samples, but it really is a lot
). If we wanted to deliver this monster of a string collection, we had to draw a line somewhere.
Plus: The Performance Trills work great for trills, runs, mordents, quick movements, and in combination with the APP Sequencer, that additionally gives you control over speed, length and loops of the trills. Adding the possibilities of Humanize Control, we believe this is the best possible way to achieve what has been our goal (individal performances of each player), especially for fast movements.
Best,
Paul